Title: Find Your Name!
Other Curriculum Objectives that can
be addressed by this
lesson plan
English Language Arts: 1.1, 1.2; Computer Skills: 2.2
Grade: K
Competency 2.2: On a keyboard, identify letters, numbers, and
other
commonly-used keys (e.g., RETURN/ENTER, space bar).
Measure 2.2.2: Given a typewriter, keyboard device, or computer,
find the
letters of your first name.
Materials Needed: Typewriter, keyboarding device (e.g., Type-Right),
or
computer; cards for students with first names printed on them;
large set of
cards with letters and numbers on them (one letter or number
per card).
Time: 3-5 minutes for each activity, repeating as necessary.
Terms: Computer, Keyboard, Space bar, RETURN/ENTER key, Letter
keys
Glossary
Activities
Pre-Activities: Teacher Preparation
1. Prepare one card for each student with his/her name printed on it.
2. Use the letter and number cards
prepared for the Identify Letters
and Numbers! lesson.
3. Divide students in pairs for Activity 2.
Activity 1:
1. Hold up a letter card and say the letter name.
2. Tell students to locate and
press (i.e., "key in") the letter using their
index finger.
3. Instruct students to locate
the space bar on the keyboard and to
press it once after keying in
each letter.
4. Continue to call out letters and to monitor class progress.
5. Instruct students to locate
the RETURN key on the keyboard and
to press it once after every five
letters. (The teacher should prompt
students to press RETURN, by saying
"Press the RETURN key.")
6. Repeat activity of #5 using the space bar.
Activity 2:
1. Pair students with a partner
and have them move to the
keyboarding device, typewriter,
or computer they will be using. Pass
out the cards with student names
printed on the cards.
2. Use the index cards as a model
and their index fingers for keying
the letters. Have students key
in the letters of their first names.
3. Remind students to use the space
bar to leave a space between
each time they type their name.
4. Tell them to continue to key their names until you call "time."
5. Monitor student progress to
ensure that students are keying their
names correctly.
6. Have students switch seats and let the other partner have a turn.
7. Repeat the activity using the
RETURN key instead of the space
bar.
Measure
Provide each student with an index card with that student's first
name. Direct
students to key in the letters of their first names three times
with a space
between each name. The teacher should monitor student work and
provide
additional practice as necessary.
http://www.dpi.state.nc.us/Curriculum/Computer.skills/lssnplns/Keyboarding/gradk222.htm
Tall Tales Map
Brief Description:
The following
lesson introduces students to the many locations in the United States
where
tall tales have originated. Students will read and hear a variety of tall
tales,
noting
the exaggeration used in each. They will gain an appreciation of the tall
tale
as a literary
form that originated in our country. They will locate and label settings
of tall
tales on a U.S. map and add additional map details.
Teacher's Lesson Goals/Objectives:
*Locate
and label on a U.S. map the places where tall tales have originated (their
settings).
*Create
a map key using symbols that are representative of various tall tales.
*Add map
details, such as a compass rose, title, labeled bodies of water, and
labeled
states.
*Read
and listen to tall tales as models for writing.
*Identify
characteristics of tall tales, specifically exaggeration.
Materials/Resources Needed:
U.S. map- one per student, states not labeled
large, detailed U.S. map to display
copies of tall tales
crayons, colored pencils, markers
evaluation checklist
Technology Resources Needed (computer hardware, software, etc.):
No computers
are needed for the basic activities of this lesson. A U.S. map can be
downloaded
and printed for your students. A word processing program, such as
ClarisWorks,
can be used for the follow-up writing activity.
Pre-Activities:
*Teacher reads (and makes available to students) copies of many different
tall
tales.
*Discuss characteristics of tall tales, specifically exaggeration.
*Previous experience with parts of a map are helpful.
Activities:
1. Students
will brainstorm a list of tall tale characters and what is exaggerated
about
each one. Example: John Henry's strength
2. Students
will determine the settings of each tall tale. Be as specific as possible.
Example:
Tennessee not the South
3. Each
student creates a symbol to represent individual tall tale characters.
Example:
an apple for Johnny Appleseed
4. Using
the blank maps, each student will label the location of at least 6 tall
tales
by writing
in the name of the state and drawing in the symbol chosen to represent
the character.
5. Students
will create a map key of their symbols, with the name of the tall tale
characters
written next to the appropriate symbol.
6. Students
will add map details: compass rose, title, 2 oceans labeled. They can
also label
additional bodies of water, landforms, and other states.
7. Students
will color the maps.
8. Students
will present their maps to the class and explain their symbols.
Assessment:
Using
a checklist, evaluate each map for specified requirements and overall
appearance.
REQUIREMENTS:
title
compass
rose
2 oceans
labeled
states
labeled (minimum 10)
map key
(minimum 6 tales)
overall
appearance
Supplemental Resources / Information for Teachers (handouts, background
information,
bibliographies, examples of student work, etc.):
*additional
maps for showing examples of compass rose and map key
*overhead
transparency of U.S. map
*multiple
copies of one or two tall tales
*Some examples
of American tall tale characters are John Henry, Febold
Feboldson,
Davy Crockett, Swamp Angel, Mose the Fireman, Paul Bunyan,
Pecos
Bill, Mike Fink, Sluefoot Sue, and Johnny Appleseed. Two good sources
for stories
are Tall Tale America, by Walter Blair and American Tall Tales, by
Mary Pope
Osborne. These are very useful to have in addition to the individual
copies
of tall tales.
Relevant Web Sites:
Site on John Henry and Tony
Beaver created by WEST VIRGINIA'S
TRADITIONAL
APPALACHIAN MUSIC AND LITERATURE
http://157.182.12.132/omdp/caw/htm/heroes.htm
Additional Comments from the Author of This Lesson:
As a follow-up
activity to this lesson have students write a tall tale of their own.
Provide
them with a list of suggestions to follow.
-Choose
a main character, thinking of ways to exaggerate this person.
-Choose
a setting.
-Determine
the problem your character will solve.
-Determine
a solution.
-Write
your tall tale.
Encourage creativity! No exaggeration is too silly!
**Special
thanks are given to Ms. Judy Nichols, a media specialist intern from
UNC-CH,
who helped plan and teach this lesson to our third graders.
About the Author:
name: Kaye B. Clark
school and city: North Chatham, Pittsboro
school system: Chatham County
school phone number: 919-967-3094
http://www.learnnc.org/index.nsf/37167224de054d9805256521005672d4/e89acc98c6bd18de852566ac005c59b3?OpenDocument
Keith Haring and Radiating Figures
Brief Description:
Examine
the work of Keith Haring and then look at how simple figures and
patterns
create movement in an artwork.
Teacher's Lesson Goals/Objectives:
1. View
work of Keith Haring and see how simple shape and line can create
effective
and complex meaning.
2. Discuss
the definition of movement and balance as principles, and their functions
in a work.
3. Discuss
warm and cool color and how they are visually opposite.
4. Create
an artwork using simple figures and radiating pattern that demonstrates
the principles
of movement and balance.
Materials/Resources Needed:
1. Example
of work of Keith Haring. Work can be pulled from the internet, see
relevant
web site below.
2. Markers
3. 12
X 18 drawing paper
Technology Resources Needed (computer hardware, software, etc.):
Internet access
Keith
Haring website can be accessed for examples of work (relevant web site
below).
Pre-Activities:
1. View
the work of Keith Haring. Discuss the use of the figure and how movement
is shown
through the bending of joints.
2. Discuss
movement as a principle and ways that line, pattern, and color can
create
movement. Demonstrate on the board how radiating patterns such as the
ripples
surrounding a pebble thrown into water can create movement.
3. Discuss
how color can be used to separate each figure into a space. Areas of
warm or
cool color can surround figures to occupy an area. Different thicknesses
of lines
can also emphasize figures.
4. Discuss
balance and how line and color gives space visual weight.
5. Demonstrate
the variety of movement that can be shown through "stick figures"
by drawing
examples on the board.
Activities:
1. Give
each student a 12" x 18" piece of white paper.
2. Give
instructions that each student is to create five to ten different simple
figures
that are
balanced on the page. They may be any size and interact in any way, such
as a pyramid
or handstands on the shoulders of one below, etc.
3. Surround
each figure with radiating lines of color.
Students
need to plan how the colors will be distributed. Warm and cool colors
can be
alternated, or specific figures can be surrounded by related colors etc.
There
should be no white space between each line of color. Various thicknesses
of
line can
be used to emphasize different areas of the project.
4. Accent
shapes can be added to the design. These might be balls being used by
the figures,
rain drops, boxes that are being jumped over, etc.
Assessment:
1. There
should be at least five figures with bent joints suggesting movement.
2. There
should be radiating patterns around each figure with no white space
showing.
3. Movement
should be emphasized in the whole work without becoming
disorganized
and overly busy.
4. The
work should be balanced when considering the figures, lines, and colors.
Supplemental Resources / Information for Teachers (handouts, background
information,
bibliographies, examples of student work, etc.):
1. Previous
examples of student work are very helpful to motivate students and
show them
the many possibilities they can create.
2. A variety
of prints showing movement in other artists' work can compliment
examples
of Keith Haring.
3. When
viewing the examples attached below please understand that only a
section
of each project was scanned.
Relevant Web Sites:
Works of Keith Haring(check out the section entitled "Art".
(Students can actually see movement in the work if you go to the section
on
morphs.)
http://www.haring.com
Site for kids
http://www.haringkids.com
Additional Comments from the Author of This Lesson:
Students
can personalize this project by thinking of ways that they move in their
free time.
Different types of sports, dance, and games, can help them visualize
figures
in motion.
About the Author:
I am an
Elementary art teacher in the Iredell-Statesville School System. I teach
private
art lessons and paint murals outside of school. Go Panthers!
http://www.learnnc.org/index.nsf/37167224de054d9805256521005672d4/eeb9898ea8d73003852566d300566cf1?OpenDocument