Artifact 3:
Software Evaluation
Context:
This evaluation of the software was completed in my Curriculum Instruction
4000 class during my Fall 2001 semester. In the assigment I downloaded
"Disney's Math Quest with Aladdin" on a computer and explored the game
to observe postive and negative aspects of the software.
Impact:
By doing this software evaluation, I know what to look for when evaluating
software and deciding what software would be the best teaching tool in
my classroom.
Alignment:
Being a teacher you have to use your best judgement in deciding what
resources are best to use in your class (INTASC
Principle # 9). With the incredible amount of software on the
market today, this project prepared me on how to analyize different software
(Tech.
II.C). By reflecting on and analyzing on how I could use this
software in my classroom, it helped me choose what software would be used
best in my class for my students
(Tech.
V.B). Also, will enable me to choose the best software for my
students that will meet a wide-range of learning styles and their development
stages appropriately
(Tech. II.A).
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