Cammie Mitchell , Reich College of Education , Appalachian State University 

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T.O.C by Artifact

T.O.C. by  Tech Competency

T.O.C. by INTASC Principles
 

Artifact #1

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Artifact # 9

Artifact # 10

Artifact # 11

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NC ETSI Advanced Competencies

INTASC Principles

References

Artifact Ten

The Lesson Plans Integrating Technology is designed to incorporate a unit on fractions with computer technology.  

Rationale for Artifact Ten:  Lesson Plans Integrating Technology 

Competency 10.4:  “Goals of the NC Computer Skills Curriculum.” 

Competency 11.1:  “Use technology in the discipline/subject for learning and as a medium for communications.” 

Competency 12.7:  “Select and create learning experiences that are appropriate for curriculum goals, relevant to learners, based upon principles of effective teaching and learning, incorporate the use of media and technology for teaching where appropriate, and support learner expression in a variety of media using a variety of media communication tools.” 

CONTEXT

     I created this artifact during the Summer of 2001 in Classroom Use of the Microcomputer in grades K-12.  Artifact ten includes a complete unit plan on fractions.  To complete this artifact, I worked with a cooperative group of students.  My group chose a piece of computer software (CD) that we could use in our future classrooms.  The software program we chose is called Math Munchers.  We designed our lessons around this software program.  We chose to do our unit lesson plan for a sixth grade mathematics class, focusing on fractions.  We assumed that we would spend about one hour a day on each of these lessons.  We tried to make our lesson plans descriptive enough so that someone could read them and teach the class just by reading our plans. 
First, we developed a lesson plan that incorporated our software program.  During this lesson, students will play the Math Munchers game to refresh their skills on fractions.  The follow four lesson plans revolve around adding, subtracting, multiplying, and dividing fractions, as well as finding equivalent fractions.  For each lesson plan we included information for the following:  Objective, Materials Needed, Motivation/Introduction, Teaching Procedures, Student Activity, Independent Activity, Evaluation, Integration, Closing Questions, and Closure.  We also included a brief description of the software program we used.  We described what the program does, what age group it is for, what subject area it targets, and what we want our students to learn by playing the program.  In addition, we provided hands-on non computer activities for the students to do several days before and after they use the software to activate their backgrounds, peak their interest, teach them something about the subject matter, and for enrichment.  We searched for some of these student activities using Internet Explorer, and the search engine, www.google.com. 

IMPACT

    As a future public educator I will be writing numerous lesson plans.  I now know what a lesson plan looks like and how to make a lesson plan.  Knowing how to do this is very helpful because I will be making lesson plans often.  I am now also aware of the many resources that are available on the Internet which include student activities that can be incorporated into lesson plans.  In addition, I now know how to integrate a piece of computer software into a lesson.  This will be an advantage for me in my future classroom. 

ALIGNMENT

    The artifact, lesson plans integrating technology meets Technology Competency 10.4 .  I developed lesson plans to correlate computer skills with other curricular objects.  I was able to integrate different subjects into my lesson plans, as well as correlate them with the North Carolina curriculum. 

The artifact aligns with Technology Competency 11.1 because I designed lessons using technology resources on a selected discipline/subject.  The piece of computer software that was used was based on concepts in mathematics. 

    The artifact aligns with Technology Competency 12.7 because I have prepared instructional units for the teaching of computer skills within specific subject areas.  I have incorporated student activities into these lessons.  For these activities, students are asked to answer questions and use their problem solving skills to solve various problems. 

     The artifact meets INTASC principle 7 because the teacher plans instruction based upon knowledge of the subject matter, the students, the community, and curriculum goals.  It gives other various other people the information they need to communicate and learn about what is being studied within my classroom.