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T.O.C by Artifact
T.O.C. by Tech Competency
T.O.C. by INTASC Principles
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NC ETSI Advanced Competencies
INTASC Principles
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Literature Video
Context:
This project was created and completed in the Media and Technology
class at Appalachian State University in the Fall of 2002. As a group,
we used a digital video camera to gather footage to re-create a section
of a children's book. The footage was imported on the Apple I-Movie
software and used to edit by adding sound effects, music, and cutting images
to effectively create the movie. The movie was then exported onto
a VCR tape for home viewing. This project introduces incredible intense
group work using critical thinking, planning, and execution.
Impact:
Creating a video using various camera angles, effects, and sounds encourages
involvement in media and using it to create and design a reflection of
knowledge. This video project encourages team work and the importance
of media experience in the classroom.
Alignment:
By creating this literature video I have met the following Technology
Competencies. I used the Computer Skills Curriculum to identify what
students should know and be able to know as they use the McIntosh I-Movie
software (10.1). I used school television resources that supported the
curriculum when creating and editing this video (10.2). I used technology
in the subject area for learning and as a medium of communicating our group's
reflection on the piece of literature we re-created (11.1). I also used
media and technology to present the subject so that is comprehensible to
others when viewing, used technology-based tools that are specific to the
discipline using a digital video camera and appropriate software, and used
the technology to facilitate teaching strategies specific to the discipline
(11.2, 11.3, 11.4). I used computers and other technologies such as a video
camera to effectively collect information or footage on student learning
(12.2). We used organizational and management strategies that support active
student involvement, inquiry, and collaboration while creating this video
(12.5). As a group, we selected and created learning experiences that are
appropriate for curriculum goals, relevent to learners, incorporating the
use of media and technology and supporting learner expression using a variety
of media communication tools (12.7). I also used media and technology to
address differences in children's learning and performance, especially
children with special needs (13.1 and 13.2). As a result of creating this
video, I ensured compliance with copyright law and fair-use guidelines
as well as equal access to media and technology resources for all students
and demonstrating knowledge through social, legal, and ethical issues (14.1,
14.2, and 14.3).
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